AI Insights · Timothy · July 2024
Top 5 Educational Games on Android in Finland, Q2 2024
Discover the performance of the top 5 educational games on the Android platform in Finland during Q2 2024, including insights on downloads, revenue, and active users.
In Q2 2024, the educational games sector on the Android platform in Finland showcased varied performance metrics. Here’s a detailed look at the top 5 educational games:
Lola's Learning Pack PRO from BeiZ saw its revenue peak at approximately $102 in the last week of May, with fluctuations throughout the quarter. Downloads peaked mid-April with 42K but generally remained below 20K for most of the quarter.
Lingokids - Play and Learn experienced steady download numbers, reaching 128K in the week of April 22. Revenue showed some variability, peaking at $143 in early April but dipping to $20 by late May. Weekly active users hovered around 300K, peaking at 336K in late April.
LogicLike: Math Games for kids from Massiana exhibited a gradual increase in downloads, peaking at 56K in the last week of June. Revenue trends showed a significant peak at $68 in late June. Weekly active users were consistent around 40K-50K, with a slight increase to 52K in the final week of the quarter.
Buddy.ai: Fun Learning Games from AI Buddy Inc. saw notable revenue peaks, with the highest being $47 in mid-May. Downloads fluctuated, peaking at 92K in early April and showing an upward trend towards the end of the quarter with 69K in the last week of June. Weekly active users started at 675K and saw a slight decline, ending at 540K.
Albert Junior from eEducation Albert AB had a modest performance with revenue peaking at $71 in mid-April. Downloads remained low, peaking at 16K in early April, and showed minimal activity towards the end of the quarter.
These insights are based on data from Sensor Tower, providing a snapshot of the educational games market in Finland. For more detailed insights, visit Sensor Tower.